Capcom for the NeoGeo Pocket Color, both of which proved that handhelds could handle a decent fighting game. Since then, we've seen games like Street Fighter Alpha on the Game Boy Color and SNK vs. But as handheld systems became more powerful, the quality of fighting games skyrocketed. With only a couple of exceptions, Game Boy and Game Gear fighting ports were dirty, ugly versions of their arcade and console counterparts, complete with poor control. In the past, the portable fighting game was little more than a novelty.
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